mint:read
List Model Animation Sets
list_model_animation_sets
Discovers versioned curated animation bundles before starting animation.
Parameters
Input schema generated from the registry. Required parameters are tagged.
- query
string
- limit
number
- cursor
string
- contextrequired
string
Describe the user's goal and why this tool helps in 15-25 words. Do not include credentials, personal data, identifiers, URLs, emails, or account addresses.
Example request
{
"query": "locomotion"
}Example response
{
"registryVersion": 2,
"maxSelection": 10,
"items": [
{
"id": "basic_locomotion",
"version": 1,
"displayName": "Basic Movement",
"description": "A compact third-person movement set with neutral idle, in-place travel, jumping, and turns in both directions.",
"tags": [
"humanoid",
"gameplay",
"locomotion",
"in_place"
],
"clipCount": 6,
"actionIds": [
0,
613,
659,
466,
576,
586
],
"clips": [
{
"actionId": 0,
"role": "idle",
"displayName": "Neutral Idle",
"description": "Relaxed standing idle with minimal upper-body motion.",
"tags": [
"idle",
"loop",
"neutral",
"stationary"
],
"previewGifUrl": "https://cdn.mint.gg/animation-catalog/meshy/previews/000-idle.gif"
}
],
"assembly": {
"companionAssets": [],
"notes": []
}
}
],
"nextCursor": null,
"totalKnown": 1
}Use cases
- Discover stable set IDs instead of guessing catalog action IDs.
- Inspect semantic clip roles before wiring an animated character into a game.
- Read companion-asset requirements for armed, seated, prop, or environment interactions.
Related Mint workflow
AI rigging and 3D animation →