Mint/mcp

mint:read

List Model Animation Sets

list_model_animation_sets

Discovers versioned curated animation bundles before starting animation.

Parameters

Input schema generated from the registry. Required parameters are tagged.

  • query

    string

  • limit

    number

  • cursor

    string

  • contextrequired

    string

    Describe the user's goal and why this tool helps in 15-25 words. Do not include credentials, personal data, identifiers, URLs, emails, or account addresses.

Example request

{
  "query": "locomotion"
}

Example response

{
  "registryVersion": 2,
  "maxSelection": 10,
  "items": [
    {
      "id": "basic_locomotion",
      "version": 1,
      "displayName": "Basic Movement",
      "description": "A compact third-person movement set with neutral idle, in-place travel, jumping, and turns in both directions.",
      "tags": [
        "humanoid",
        "gameplay",
        "locomotion",
        "in_place"
      ],
      "clipCount": 6,
      "actionIds": [
        0,
        613,
        659,
        466,
        576,
        586
      ],
      "clips": [
        {
          "actionId": 0,
          "role": "idle",
          "displayName": "Neutral Idle",
          "description": "Relaxed standing idle with minimal upper-body motion.",
          "tags": [
            "idle",
            "loop",
            "neutral",
            "stationary"
          ],
          "previewGifUrl": "https://cdn.mint.gg/animation-catalog/meshy/previews/000-idle.gif"
        }
      ],
      "assembly": {
        "companionAssets": [],
        "notes": []
      }
    }
  ],
  "nextCursor": null,
  "totalKnown": 1
}

Use cases

  • Discover stable set IDs instead of guessing catalog action IDs.
  • Inspect semantic clip roles before wiring an animated character into a game.
  • Read companion-asset requirements for armed, seated, prop, or environment interactions.

Related Mint workflow

AI rigging and 3D animation