mint:generate:start
Start Material Pack Generation
start_material_pack_generation
Starts generating a group of related PBR Materials from an explicit item plan.
Parameters
Input schema generated from the registry. Required parameters are tagged.
- promptrequired
string
- mode
"generate" | "image_to_maps" | "extract"
- display_name_hint
string
- chat_id
string
- image_url
string (URL)
- source_url
string (URL)
- item_count
number
- style_guide
string
- itemsrequired
array
- contextrequired
string
Describe the user's goal and why this tool helps in 15-25 words. Do not include credentials, personal data, identifiers, URLs, emails, or account addresses.
Example request
{
"prompt": "A medieval game material pack for castle and village props.",
"item_count": 5,
"style_guide": "Cohesive hand-painted fantasy surfaces, readable normals, moderate wear, tileable game texture scale.",
"items": [
{
"label": "Mossy Stone",
"prompt": "Tileable mossy stone blocks with damp crevices."
},
{
"label": "Dark Iron",
"prompt": "Worn dark iron with hammered dents and oxidized edges."
},
{
"label": "Aged Leather",
"prompt": "Scratched brown leather with soft grain and seam wear."
},
{
"label": "Rough Linen",
"prompt": "Coarse undyed linen weave with subtle fraying."
},
{
"label": "Carved Oak",
"prompt": "Weathered carved oak planks with shallow ornamental cuts."
}
]
}Example response
{
"status": "queued",
"assetType": "material_pack",
"assetId": "mpmedievalsurfaces123",
"chatId": "j572z3a4b5c6d7e8f9g0h1i2j3",
"chatUrl": "https://mint.gg/chat/j572z3a4b5c6d7e8f9g0h1i2j3",
"chatCreated": true,
"pollIntervalMs": 30000,
"summary": "Material-pack run queued.",
"lifecycleStatus": "running",
"itemCount": 5,
"approvalRequiredForFinalGeneration": false,
"nextSteps": [
{
"tool": "wait_for_status",
"action": "wait_for_final",
"description": "Poll until Mint reports final output eligibility before trying to use files in a code project.",
"input": {
"asset_type": "material_pack",
"asset_id": "mpmedievalsurfaces123",
"until_stage": "final"
}
}
]
}Use cases
- Generate several related texture-map sets for a game, scene, or environment kit.
- Keep each item prompt focused on one surface so every child can finish as a normal Material.
Related Mint workflow
AI PBR Material generation →